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Quick Tip: Creating a Drum Sequence with Just One Sample

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This post is part of a series called Producing Rhythm: How to Add Amazing Feel to Your Tracks.
Quick Tip: Improve the Mix of Your Bass
Quick Tip: Bringing More Power To Your Drum Samples in FL Studio

Today I will show you a new technique which you can use to create interesting drum patterns. My last article was about modulation. Modulation techniques can turn your samples (in our example a ride sample) into a glitchy tom supported drum sequence. All you need a sampler or an impulse, and a ride sample.


Step 1: Creating the Beat

First create an impulse and drag a drop a random ride sample. I created four different samples from only one ride sample. The first pad is a simple 4/4 ride nothing special. The others are bit different.

First you have to create the rhythm and name each of the pads. The first pad name is "Ride". The second is "Tom". The third is "Glitch" and last one is "Closed HH".

You can drag some rhythmic patterns on your own or you can use mine - click "Download Source Files" above.

Let's listen the drum pattern:

It is a mess!!! Yeah you are right but the magic has just begun. Now we can start automate and modulate each of the samples in order to turn this mess into glitchy sample madness.


Step 2: Tweak the Samples

On the first sample turn down the volume to -12 dB.

We have to turn the second sample into a tom. The best way to do it is to lower the transpose parameter to -29 semitones. Now that’s a great tom from a ride sample. Finally set the volume parameter to -13.9 dB.

The third parameter is the glitch. It is a really tricky one. First you have to turn the soft button on. Now the ride transient won’t be very audible. Just on case set the start parameter to 38.9%. Now you don't have any transient left.

I set the scratch knob down to 51% so the sample is bit shorter. I used some saturation - not so much (9.14). I lower the decay parameter as well in order to shorten the glitch sample. Set the volume to -22.9.

The last sample the Closed HH is a bit easier than the last ones. You have to tweak only the decay and volume parameter. Set the decay low 490 ms and the volume to -13.1.


Step 3: Glitch Modulation

The last part is to create some transpose modulation. This modulation will give some nice vibe into your track. Go to the clip and choose impulse and transpose 3. Now drag some columns on the the envelope view.

Listen to how the drum pattern sounds so far:


Final Words

Now you can see that only one simple sample can be a foundation of a drum track. If you have enough skill you can turn simple things into great sounds.

Happy music making!

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