## Step 3 - Configure the Plug-in

Go ahead and download the Play Pack and open up the example FL Studio project. You will find the the Kick Drum and the synth bass included within the zip package. Upon opening the file, you will have the multiband compressor in front of you.

As illustrated in the screenshot above, a multiband compressor is exactly that: a compressor that takes care of both the low, middle and high frequency bands for us.

To achieve gain pumping within your tunes, the parameters that will require the most attention and experimentation are attack and release as highlighted in yellow above.

The gain control is there for you to monitor and adjust the input and output of your signal. If those levels are clipping, you need to reduce them. This applies to all three bands.

Utilize the visual feedback of the DB meter and the dynamic waveform to indicate whether your kick and bass are pumping in time with the beat. If you spot any of your DB meters sticking, your signal is too hot or being overcompressed and the gain or threshold reduction needs to be changed accordingly.

It’s a good practice to take note of this infomation in FL’s detail pane, located at the top left of the screen.

The ratio and threshold is entirely dependent on what you’re setting out to achieve. In any case, here are some guidelines for a techno beat:

• Ratio 5.1 to 10.1.
• Threshold -5 to -15db.
• Attack 1-15 milliseconds.
• Release this will be entirely tempo-dependent, so tweak on the fly with a continuous loop.

In our example, which is set at 145BPM in tempo, 45ms is effective and creates wicked gain pumping.

On higher end compressors the knee is also of importance, and as a rule of thumb is set to hard knee. In this case, the knee adjustments are almost inaudible.

## Application of Gain Pumping

When attempting to create a kick drum loop that’ll pump and breathe in a rhythmic fashion with the bass, the attack and release parameters are of most importance. The settings you apply will vary in relation to the tempo of your track. Your best solution is to experiment on the fly with a continuous loop.

Remember, each movement of the parameter pots is measured in units of milliseconds. Be attentive and patient when listening and know in advance what you’re listening for. Once you’ve trained yourself to recognize a groove’s “lock,” this process will become much easier.

Essentially, you’re wanting the kick drum to trigger the compressor, in turn causing the other sounds such as the synth bass to drop in volume. This is gain pumping in effect.

## Closing Thoughts

There you have it, just one more skill to add to your armory of skills, and one that will work towards seriously enhancing your skill set. Use it wisely, and most importantly of all, get creative and enjoy yourself.

The only limit is your imagination and willingness to learn.

Thank you for the kind words on last month’s Drum N’ Bass Breaks tutorial here at AUDIOTUTS. I hope this tutorial will also serve to enlighten others in the same way. If you enjoyed this, drop me a comment and of course feel free to let me know what you would like to see in future.

Contents

• FL Studio 8 Source Files
• WAV Samples